A word on DPS or "Damage Per Second". Looking at any given boss fight in a WWS I really think the standard of Epeening is better shown by total damage done and not damage per second.
I mean think about it, 2 people perform as such...
Player A. DPS is 900, total damage on the boss of 250,000
Player B. 1100 DPS, but only managed to take the boss down 200,000
Taking out all other factors since we are not talking about raid performance, class responsibilities, etc. (hopefully by now most people know there is not a connection between DPS numbers and being a good and beneficial raider) Player A did more to kill the boss plain and simple. That player found a way to stay in an DPS longer and make more out of his or her damage per second abilities. Player B although putting out more damage per second, regardless of why, contributed less damage to the boss fight. Basically DPS is saying that Player B has more potential... well that's nice to know, but Player A is the reason we didn't wipe at 1%... lol
So for pure showing off on the meters I think we need to start using a new term as the standard.
TDD - Total Damage Done?
The Green Hills of Azeroth
2 months ago